Character Codex - Round 18 - Halfling Paladin and Ranger

Greetings Chroniclers! Welcome back to the Character Codex!

We're drawing our way through all 77 race/class combinations in the Pathfinder Roleplaying Game Core Rulebook.  We're showing off the Halfling Paladin and Ranger today.  If you've missed any previous entries you can catch up HERE!

Virtual tabletop players, make sure to pick up some free tokens suitable for use in any virtual tabletop environment. 

Want to support the Character Codex? Have me draw your own personal RPG character!  RPG Character Sketches are inexpensive and a great way to show off your characters unique qualities.  You can find out more about that HERE!

Finally, the t-shirts in the Artist's Shop are ON SALE for $14 through Friday! If you are a fan of Guardians of the Galaxy, Firefly, Game of Thrones, or How to Train Your Dragon, you should go check them out!

Now, let's take a look at this week's Halflings!

Halfling Paladin

Halfling Paladin

First up is the Halfling Paladin. She is a paladin of Jul, the god of travel and inspiration in  Chronicle. Jul's colors are green and blue to represent the land and sea, where Jul's followers strike out for the next journey. As the Caun (as they are called in Chronicle) were not an original race, but a happy accident from the union of an elf and a fey (most likely a leprechaun, hence the similar name and penchant for hoarding), Jul became their adoptive "mother." She delights in their free spirit and unfathomable depths of cleverness.

This particular Caun  is a "knight of the crossroads." It is her sacred duty to travel the roads, keeping them safe for other travelers and helping those in need. I gave her a spear, because I imagine she is particularly adept at mounted combat, probably from a pony. However, I could see her atop riding dog!

Halfling Ranger

Halfling Ranger

Next, is the Halfling Ranger.  This guy is less of a defender of the wild and more of a guide and explorer. He seeks uncharted lands, forgotten tombs, and ancient gold. I gave him leather clothes that provide a bit of protection but lots of mobility for climbing through ruins. The spyglass and compass would most likely be magical higher levels.

I gave him silver hair as a bit of a change. I'm not sure it's a standard color for halflings but maybe it's part of a backstory!


That's it for this week! Make sure to come back tomorrow for Chronicle, as Autumn continues to try to keep her world in order.